Life Mage
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Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit is capable of healing those around it, and curing them of poison.
Information
Advances from: | Quenoth Mystic |
Advances to: | High Priestess |
Cost: | 36 |
HP: | 36 |
Movement: | 5 |
XP: | 91 |
Level: | 2 |
Alignment: | lawful |
ID | Quenoth Life Mage |
Abilities: | cures, heals +8 |
Attacks (damage - count)
![]() | staff melee | 5 - 2 impact | |
![]() | thorns ranged | 6 - 3 pierce | poison |
Resistances
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blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
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Cave | 2 | 30% |
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Coastal Reef | 2 | 30% |
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Deep Water | - | 0% |
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Flat | 1 | 40% |
![]() |
Forest | 1 | 60% |
![]() |
Frozen | 2 | 30% |
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Hills | 2 | 50% |
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Mountains | 3 | 60% |
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Mushroom Grove | 2 | 50% |
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Sand | 1 | 50% |
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Shallow Water | 3 | 20% |
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Swamp | 2 | 30% |
![]() |
Unwalkable | - | 0% |
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Village | 1 | 60% |